Game Update – 1/14

The Planetside 2 servers will be coming at at 6am (Pacific) for a game update tomorrow morning. The expected downtime is approximately 1.5 hours.

The following changes/additions have been made:

Max Battle Rank Increase

· We’ve increased the XP Max Battle Rank increased to 120. The following titles and decals are awarded:
o Destoryer @ BR101
o Champion @ BR105
o Conqueror @ BR110
o Predator @ BR 115
o Dreadnaught @ BR 120

Note: For existing BR100 characters, post-100 XP accumulation will begin after the update is complete. Any previous XP acquired by capped BR100 characters is not retroactive.

Leadership Improvements

· Fire Teams
o Squad/Platoon leaders can subdivide their squad into smaller groups.

· Additional Map AND Minimap context menu functionality with interactable indicators. You can now right click on ally player/waypoint indicators to:
o remove waypoint
o invite to squad
o kick from squad
o invite to platoon
o kick from platoon
o invite to create platoon
o assign to alpha, bravo, charlie, delta squads
o promote to squad leader
o promote to platoon leader
o (more options coming in the future)

· Increased distance for spawning into squad vehicles from 600 meters to 1000 meters.

· Removed the ability for the squad leader to rename all of the platoon’s squads.

· Reduced cooldowns for offensive/defensive markers from 5 minutes to 2:30 minutes.

· New invite all button in members screen that will invite all outfit members to squad/platoon.

· New button that allows a squad leader to remove their squad from a platoon.

· Squad HUD Indicator changes:
o All squad members will show within 2500m.
o If you are platoon leader, all other squad leaders will also show and edge clamp.
o If you are a squad leader, then platoon leader will show and edge clamp.
o If you are a squad member, then squad leader will show and edge clamp.
o Any vehicle containing squad members will show.
o Waypoints can now be removed individually without removing all other waypoints (live).

Bounty System Changes

· We’ve increased the XP rewards on bounties:
o Bounty Hunter Award XP has been increased from 100 to 250xp per kill.
o Payback Award XP has been increased from 100 to 400 per kill.

Heavy Shield

Nanite Mesh Generator
· Hit points reduced from 750 to 450.
· Drain per second decreased from 50 to 12.5
· Passive regen rate increased:
o Rank 1 – Changed from 12.5 per second to 15
o Rank 2 – Changed from 13.1 per second to 16
o Rank 3 – Changed from 13.75 per second to 17.3
o Rank 4 – Changed from 14.6 per second to 18.75
o Rank 5 – Changed from 15.6 per second to 20.4
o Rank 6 – Changed from 16.6 per second to 22.5

Adrenaline Shield
· Hit points reduced from 750 to 450.
· Drain per second reduced from 50 to 18.
· Shield points received per kill changes:
o Rank 1 increased from 31 to 143.
o Rank 2 increased from 47 to 160.
o Rank 3 increased from 78 to 173.
o Rank 4 increased from 113 to 186.
o Rank 5 decreased from 157 to 200.

Resist Shield
· Resists for Small Arms, Melee, and Anti-Vehicle projectiles decreased from 45% to 40%.
· Increased active duration by 50%.

Weapon Balance

MR11 Gatekeeper
· Projectile velocity decreased from 500 to 450.
· Projectile drop increased from 0.5 to 2.0.

MR11 Gatekeeper-H
· Projectile velocity decreased from 500 to 450.
· Projectile Drop increased from 0.5 to 3.0.
· Recoil increased from 0 to 2.0.

Warden
· Maximum damage range to 15m, from 8m.
· Horizontal recoil to 0.18, from 0.18 to 0.22.
· Horizontal tolerance to 0.4, from 0.5.
· Added Underbarrel Grenade.
· Added Underbarrel Smoke attachments.
· Short reload to 2.5, from 2.15.
· Long reload to 3.4, from 3.05 (This corrects a bug to the reload speed that was on Live.)

AMR-66
· Maximum damage range to 15m, from 8m.
· Horizontal recoil to 0.18, from 0.18 to 0.22.
· Horizontal tolerance to 0.4, from 0.5.
· Added Underbarrel Grenade.
· Added Underbarrel Smoke attachments.

Eidolon
· Maximum damage range to 15m, from 8m.
· Horizontal recoil to 0.18, from 0.18 to 0.22.
· Horizontal tolerance to 0.4, from 0.5.
· Added Underbarrel Grenade.
· Added Underbarrel Smoke attachments.

Guardian
· Maximum damage range to 15m, from 8m.
· Vertical recoil to 0.51, from 0.58.
· Horizontal recoil to 0.135, from 0.14 to 0.17.
· Horizontal tolerance to 0.35, from 0.5.
· Projectile velocity to 680, from 650.

DMR-99
· Maximum damage range to 15m, from 8m.
· Vertical recoil to 0.51, from 0.58.
· Horizontal recoil to 0.135, from 0.14 to 0.17.
· Horizontal tolerance to 0.35, from 0.5.
· Magazine size to 22, from 20.
· Ammunition capacity to 132, from 120.

Revenant
· Maximum damage range to 15m, from 8m.
· Vertical recoil to 0.51, from 0.58.
· Horizontal recoil to 0.135, from 0.14 to 0.17.
· Horizontal tolerance to 0.35, from 0.5.
· Short reload to 2.0, from 2.5.

Pulsar LSW
· ADS Moving CoF to 0.4, from 0.35.

Flash Grenade
· Fuse timer to 1.5 sec., from 3 sec.

Medical Applicator
· Revive range standardized to 6 meters at all ranks.

Flash Suppressor (Attachment)
· Increases minimap detection range by 15m.
· No longer increases CoF bloom.

Misc:
· Lightning tanks may now unlock Engagement Radar.
· Players can now safely drop from a Valkyrie by default.

Bug Fixes:
· Base capture progression arrow now shows on map screen.
· VP points for capturing both warpgates is now permanent.
· Fix bug that prevented victory points from being awarded for owning all facility types in certain situations.
· Fix that should make damage from C4 attached to a moving vehicle much more reliable.
· Fixing erratic blinking of centralized HUD ammo/ability bars when at warning levels.
· Potential fixes for various minimap bugs regarding indicators disappearing or not showing up.
· Fix for some vehicle cosmetics displaying in 1st person that should not have.
· Fixed an incorrect Depot icon for the Icarus Helmet.

· Misc other fixes that we probably forgot to list.

Written by: Terrorbird

KAIN leader and website admin. I'm regularly posting news and video highlights.

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